👋 I’m a newly minted MSc, freelance software developer, and catfolk 🐱
Currently, I am dealing in desktop applications development on Windows, Linux, and macOS; my tools include C++, Rust, Python, and Ruby. My current platform of choice is Manjaro Linux with Clang, Qt 5 and C++17.
A past life involved full-stack web development, having experience with Angular, Django (1), Flutter and other tools. I also dealt extensively in Swift and Objective-C.
I have been a participant of Google Summer of Code (2018 and 2020), contributing to Blender and Krita; I have also taken part in Season of KDE 2020, and am now part of the development team for Krita.
Please have a look around, and feel free to contact me! CV is available on request.
Various guides I have made during the course of my studies.
Publications and projects I’ve worked on.
Currently part of the development team. My latest project was the dithering operator for HDR colorspaces for Krita v5.
I maintain a fork of Disney Animation’s library, optimized for usage with Krita.
I maintain a fork of the G’MIC image processing framework that is able to run from within Krita.
I ported Zootopia’s hair shader to Cycles, as part of Google Summer of Code 2018.
brew cask upgrade, Gatekeeper (quarantine) support,
brew upgrade’s linkage repair step,
brew cask zap’s automagic trash support, and